AI Insights · Timothy · January 2023
Top Down Games Performance on Unified Platform in Germany Q4 2022
Discover the performance trends of the top 5 top-down games in Germany for Q4 2022, including downloads, revenue, and active users.
Throughout Q4 2022, the top 5 top-down games in Germany showed varied performance in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at the weekly trends.
Survivor!.io from HABBY saw its weekly revenue start at approximately $134K at the end of September and fluctuate throughout the quarter, peaking again at $131K during the week of December 19. Weekly downloads for the game began at around 67K and gradually decreased to about 40K by the end of December. Active users for the game showed a similar trend, starting at around 281K and settling at approximately 253K by the last week of December.
Woodoku - Wood Block Puzzles by Tripledot Studios had no significant revenue until mid-December, where it reached a modest peak of $63 in the final week. Downloads for the game started at around 38K and saw a peak of 66K at the end of October, before declining to approximately 41K in the last week of December. The game maintained a strong user base with active users fluctuating between 404K and 474K throughout the quarter.
MADFUT 23 from Madfut displayed no revenue across the quarter. However, it experienced a significant spike in downloads, starting at 34K at the beginning of October and reaching a high of 179K in the week of October 17, before gradually decreasing to around 14K by the end of December. Active users for MADFUT 23 peaked at 154K in late October and declined consistently to approximately 63K by the last week of December.
Piano Star - Tap Your Music by TINYMAX HONGKONG LIMITED saw a slow but steady increase in revenue, starting with negligible amounts in early October and reaching $102 by the end of December. Downloads for the game were around 34K at the start of the quarter and saw a peak of 53K at the end of October, before stabilizing around 34K by the end of December. Active users rose from 55K at the beginning of October to a high of 89K by the end of October, then tapered off to about 70K by the last week of December.
Soccer Superstar from Real Free Soccer saw a gradual increase in revenue, starting at $151 at the end of September and growing to $297 by the end of December. Downloads for the game began at 20K and peaked at around 60K in mid-December, before settling at 50K by the end of the quarter. Active users also showed a significant rise, starting at 138K and reaching a peak of 352K in mid-December, before slightly decreasing to 343K in the last week.
For more detailed insights and data, visit Sensor Tower.